A magic themed Battle Royale RPG developed over the span of 5 months with a team of two, as a student project during the last year of my bachelor's.
Exiles of Eternity is a magic themed battle royale RPG placed in a magical fantasy world, where you fight using unique spells and abilities that you discover throughout the game. Fight monsters, level up your character and upgrade your abilities in your quest to become the last man standing!
A 3D game engine developed over the span of 4 weeks by two programmers, using libraries such as OpenGL and SFML.
A ray tracing based graphics engine supporting different tracing methods such as whitted ray tracing, monte-carlo path tracing and photon mapping.
A 2-4 player creative arena brawler currently under development by my indie game company Sharp Raccoon.