Mobirise

Ray Tracing

A ray tracing based graphics engine developed in C#, supporting different tracing methods such as whitted ray tracing, monte-carlo path tracing and photon mapping.

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Rules of Robots

A 2-4 player creative arena brawler currently under development by my indie game company Sharp Raccoon.

Exiles of Eternity

A magic themed Battle Royale RPG developed over the span of 5 months with a team of two.

3D Game Engine

A 3D game engine developed over the span of 4 weeks by two programmers, using libraries such as OpenGL and SFML.

trymrannem@gmail.com


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