I am a software developer from Norway, with specialization in game development. I am currently taking a master’s degree of computer science at Utrecht University, and I recently co-founded the indie game company Sharp Raccoon, where I am the CEO and tech lead.
I have a bachelor’s degree in Games and Entertainment Technology from Nord University, and I have experience working as a software engineer for Equinor, at their Research Center in Trondheim, Norway.
Here you can explore some of the projects I have worked on, from video games to graphics engines to other interesting bits and pieces.
If you have any questions or would just like a chat, feel free to contact me.
A magic themed Battle Royale RPG developed over the span of 5 months with a team of two.
A 3D game engine developed over the span of 4 weeks by two programmers, using libraries such as OpenGL and SFML.
A ray tracing based graphics engine supporting different tracing methods such as whitted ray tracing, monte-carlo path tracing and photon mapping.